Who we are
Our founders have impacted some of the game industry’s most iconic companies and blockbuster titles. Trust in us to deliver innovative unique IP and share decades of AAA industry knowledge to take projects to the next level.
What we do
IP development and integrated Co-Development. Bring us in to help you realize your projects and bring your game to life.
Meet the Founders
Jeff Vezina has over 25 years of hands on technical experience in the games industry working for companies like Sony, Microsoft, Activision, Take-Two Interactive, Bluepoint Games and Certain Affinity with over 26 credited console and pc titles. From sports titles like NHL 2k series, to an action super hero MMO game like DC Universe Online, to 3rd person shooters like Titanfall and Uncharted. Jeff has broad experience with many different engines and is a quick learner; mastering existing systems as well as writing new systems from scratch. Mr. Vezina brings a wealth of technical knowledge with experience in many different roles.
Alden Filion has over 20 years of game development experience. He started his career modding Unreal tournament maps and transitioned into doing environment and art direction for several movie license titles. Alden later shared his skills with the talented team at DICE LA to work on maps for Battlefield 4. He went on to do co-dev work and got to touch many beloved AAA titles. Alden got to work on a few of his favorite game licenses, including Lost Planet 3 & Crackdown 3. In addition to his work in game development, he is passionate about researching the latest technologies and experimenting with his own games and gameplay loops in his downtime.
David is a 20-year veteran of game development who has worked as an Art Director, Principal Environment Artist, and Environment Art Lead. He has specialized in environment design and hard surface modeling. His ability to stay on the forefront of the latest graphics and procedural trends has made him a force multiplier for the projects he’s worked on, enabling him to create stunning environments that are immersive, realistic, and visually impressive. He has contributed his skills to titles such as: Call of Duty – World at War, Call of Duty – Modern Warfare, Doom 2016, Halo 4 and many more. David has built a reputation for his creativity, attention to detail, and commitment to delivering high-quality work,
John Paul Eaton
John Paul Eaton is a highly experienced industry veteran with over 21 years of experience. He has worked on some of the most popular and critically acclaimed AAA game franchises of all time, including Call of Duty, Halo & Lost Planet 3 among others. Throughout his career, John has held various key roles such as Creative Director, Art Director, Lead Artist & Environment Lead. John’s exceptional creativity, artistic vision & game design ideas have contributed significantly to the success of the games he has worked on. He is highly skilled at building & leading teams of talented artists and designers towards a unified vision while maintaining a fun & collaborative work environment.